Post by x179396828 on Sept 21, 2012 0:52:38 GMT
Let’s quick have a look at the latest the update from the forum:
General
•Asuran players will now aim toward their targets when using a rifle.
•Fixed various broken events and skill challenges.
•Fixed various locations that allowed players to move outside the map.
•Fixed various locations on maps where players could become stuck.
•Discovery crafting may now use items directly from a player’s bank.
•Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
•Added a system to limit the experience and gold that players can receive from speed-farming dungeons.
Story
•Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” "Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
•Reduced the overall difficulty in “Dead of Winter.”
World-versus-World
•Retaliation: This boon no longer reflects damage received from siege weapons.
•The Experimental Rifle is no longer usable in World-versus-World.
Professions
Warrior
•Smoldering Arrow: This skill’s casting time has been reduced.
Mesmer
•The Prestige: This skill now requires full recharge if it’s interrupted at any time.
Thief
•Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.
Engineer
•Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
•Detonate Mine Field: This skill is no longer a blast finisher.
Above are the latest updates from the forum. Hope it can help our Guild Wars 2 players. Will it impact much on your game play while earning the guild wars 2 gold? What do you think about this new update?
Still MANY things that still need fixing like the box of draconic armour only giving rares instead of exotics. Hopefully ArenaNet gets on it asap.
General
•Asuran players will now aim toward their targets when using a rifle.
•Fixed various broken events and skill challenges.
•Fixed various locations that allowed players to move outside the map.
•Fixed various locations on maps where players could become stuck.
•Discovery crafting may now use items directly from a player’s bank.
•Fixed bugs in the Exploration achievement so players can now receive 100% map completion.
•Added a system to limit the experience and gold that players can receive from speed-farming dungeons.
Story
•Fixed bugs in “A Different Dream,” “A Fragile Peace,” “Dredging Up the Past,” "Forging the Pact,” “Pastkeeper,” “Ships of the Line,” “Stealing Secrets,” “The Priory Assailed,” and “The Source of Orr.”
•Reduced the overall difficulty in “Dead of Winter.”
World-versus-World
•Retaliation: This boon no longer reflects damage received from siege weapons.
•The Experimental Rifle is no longer usable in World-versus-World.
Professions
Warrior
•Smoldering Arrow: This skill’s casting time has been reduced.
Mesmer
•The Prestige: This skill now requires full recharge if it’s interrupted at any time.
Thief
•Descent of Shadows: This trait’s effect can now only trigger once every 8 seconds.
Engineer
•Rocket Boots: This skill is no longer usable underwater. This is a temporary change until we can figure out why players can launch themselves into the sky using this skill.
•Detonate Mine Field: This skill is no longer a blast finisher.
Above are the latest updates from the forum. Hope it can help our Guild Wars 2 players. Will it impact much on your game play while earning the guild wars 2 gold? What do you think about this new update?
Still MANY things that still need fixing like the box of draconic armour only giving rares instead of exotics. Hopefully ArenaNet gets on it asap.